Shadow Falls Comes to Second Life
Let me say first that Mark Yoshimoto Nemcoff who is the man behind Shadow Falls is a good friend of mine. I’m also personally affiliated with PodShow. Wanted to get those disclosures right out in the open.
His podcast audio drama Shadow Falls did very well when it came out a few months ago. Serialized audio drama content that you could listen to every week as the story moves forward. I’m looking forward to hearing the next batch when season 2 begins.
But, they are trying something new to continue the draw for the fans and to bring in more listeners. I’m not sure it’s going to work totally towards those goals, but I applaud them trying mixing of medias and seeing what happens. If nothing else it’s going to be great to stop and look back at it afterwards for us all to learn.
Earlier this week Britney Mason announced that The Shadow Falls Experience would be opening in Second Life.
What is being done is clues are being given on a podcast which directs listeners to areas of the build in Second Life where they will unlock further clues. Each builds on the next and you must listen to the podcast and take part in the Second Life piece to get all the way through it all. It’s a very interesting merging of two technologies. It was very interesting to see a 3D representation of some of the major landmarks in the story.
I’m a bit biased being from New England on how they don’t fit what it looked like in my head, but when do they ever? Each persons imagination is their own. It’s what makes movies of books so hard to do right as well. Each person is going to have their own experience, but isn’t that sort of the point?
Reminds me of how earlier this year another friend of mine JC Hutchins held a big event in Second Life around his new podiobook 7th Son: Book 2 – Deceipt. A different approach, but still a nice integration of different tools.
Does any of this work? I don’t know. None of us do. It’s something new and we’ll have to play along to see. I’m just excited to see authors jumping into the fray and not being afraid to give it a whirl.
Now all I need to do is to get someone to create a machinima version of a football game from The Rookie by Scott Sigler and I’ll really be smiling.

Comments(1)
No way would I use SL in its current incarnation to try and pull off The Rookie. You’d want to do machinema right – use the Quake or Unreal engine so you could get a truly immersive experience from it. SL just can’t deliver that kind of experience right now. Maybe in a couple of years, but the demands on the engine are too great for what SL uses if you wanted to do it truly right.
And I agree, being from Metrowest Boston, I definitely have a bias towards some of the towns in New England and the Northeast for where I could imagine Shadow Falls being located. I’ve always thought of it as being just north of Lynn, just west of Framingham, or in the Pine Barrens of New Jersey.